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Lynda - Maya 2016 Essential Training

文件类型 收录时间 最后活跃 资源热度 文件大小 文件数量
2015-6-27 13:30 2024-11-15 08:19 107 1.37 GB 107
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Lynda - Maya 2016 Essential Training的二维码
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文件列表
  1. 088 Understanding the basics of cameras.mp433.66MB
  2. Exercise Files.zip33.37MB
  3. 081 Mapping objects in the UV Editor.mp432.86MB
  4. 029 Selecting polygonal components.mp426.96MB
  5. 078 Basic UV mapping for polygonal objects.mp424.28MB
  6. 034 Setting up reference.mp422.19MB
  7. 030 Using Soft Select and Reflection.mp421.74MB
  8. 036 Using the Extrude tools.mp420.47MB
  9. 031 Modeling a low poly tree.mp420.27MB
  10. 069 Understanding the basic shader types.mp420.01MB
  11. 028 Creating polygonal objects.mp419.67MB
  12. 006 Configuring viewports.mp419.32MB
  13. 082 Projecting textures on NURBS surfaces.mp419.09MB
  14. 056 Using the NURBS curve tools.mp418.86MB
  15. 055 NURBS primitives.mp418.58MB
  16. 039 Modeling symmetrical objects.mp418.49MB
  17. 033 Boolean tools.mp417.96MB
  18. 079 Using cylindrical projections on polygons.mp417.34MB
  19. 053 Sculpting a basic landscape.mp417.3MB
  20. 057 Creating radial surfaces with Revolve.mp417.26MB
  21. 059 Opening and closing curves and surfaces.mp417.12MB
  22. 063 Extracting NURBS curves from surfaces.mp416.84MB
  23. 083 3D painting.mp416.78MB
  24. 070 Creating and applying maps.mp416.71MB
  25. 097 Modifying keys in the Graph Editor.mp416.26MB
  26. 102 Animating objects along spline paths.mp416.22MB
  27. 004 Overview of the Maya interface.mp416.07MB
  28. 013 Manipulating pivots.mp415.82MB
  29. 054 Introducing NURBS modeling and editing.mp415.6MB
  30. 011 Using the Move tool.mp415.52MB
  31. 067 Converting NURBS to polygons.mp415.49MB
  32. 085 Lights and lighting types in Maya.mp415.47MB
  33. 064 Creating curves on a surface.mp415.45MB
  34. 049 Modeling with nonlinear deformers.mp415.42MB
  35. 091 Raytracing reflections and refractions.mp415.34MB
  36. 047 Smoothing models and managing detail.mp414.95MB
  37. 020 Creating hierarchies.mp414.95MB
  38. 019 Working with the Outliner.mp414.87MB
  39. 080 Understanding the UV Editor.mp414.86MB
  40. 048 Using Edge Flow to smooth geometry.mp414.84MB
  41. 007 Navigation.mp414.7MB
  42. 040 Merging components and target weld.mp414.6MB
  43. 023 Understanding the Hypergraph.mp414.59MB
  44. 038 Working with edge loops.mp414.56MB
  45. 024 Hiding and showing objects.mp414.24MB
  46. 077 Applying multiple materials to polygonal objects.mp414.15MB
  47. 089 Adding depth of field.mp413.83MB
  48. 010 Selecting objects.mp413.7MB
  49. 076 mental ray materials.mp413.67MB
  50. 021 Grouping objects.mp413.65MB
  51. 061 Using NURBS extrude.mp413.37MB
  52. 096 Animating objects using Set Key.mp413.35MB
  53. 068 Overview of Maya rendering.mp413.22MB
  54. 058 Using NURBS loft.mp413.15MB
  55. 051 Managing object history.mp412.7MB
  56. 012 Rotating and scaling.mp412.61MB
  57. 095 Understanding the animation interface.mp412.57MB
  58. 060 Creating shapes with NURBS planar.mp412.26MB
  59. 084 Render Settings menu.mp412.15MB
  60. 025 Creating layers.mp412.04MB
  61. 035 Modeling against reference.mp411.91MB
  62. 073 Creating materials in the Hypershade window.mp411.75MB
  63. 046 Creating creases in smooth surfaces.mp411.68MB
  64. 093 Creating image-based lighting.mp411.34MB
  65. 075 Using displacement and bump mapping.mp411.27MB
  66. 052 Understanding the brush interface.mp411.22MB
  67. 045 Working with subdivision surfaces.mp410.9MB
  68. 050 Modeling with lattices.mp410.78MB
  69. 032 Combine and Separate.mp410.76MB
  70. 086 Creating shadows.mp410.63MB
  71. 043 Using the Polygon Bridge tool.mp410.62MB
  72. 037 Using the Bevel tools.mp410.51MB
  73. 016 Working with the Attribute Editor.mp410.5MB
  74. 074 Using the Ramp material.mp410.44MB
  75. 094 Batch rendering.mp410.33MB
  76. 104 Creating animation cycles.mp410.09MB
  77. 017 Resetting and freezing transformations.mp410.03MB
  78. 062 Using isoparms to refine NURBS surfaces.mp410.02MB
  79. 072 Working with the Hypershade window.mp49.91MB
  80. 009 Customizing the interface.mp49.78MB
  81. 087 Using falloff for realistic lighting.mp49.58MB
  82. 042 Extruding along a path.mp49.06MB
  83. 041 Mirroring geometry.mp49MB
  84. 090 Using Motion Blur.mp48.46MB
  85. 018 Snapping objects.mp48.21MB
  86. 022 Using groups as pivots.mp48.02MB
  87. 071 Using bitmaps as texture.mp47.93MB
  88. 014 Duplicating objects.mp47.92MB
  89. 008 Using the hotbox and marking menus.mp47.6MB
  90. 100 Ghosting animation.mp47.54MB
  91. 015 Understanding the Channel Box.mp46.95MB
  92. 044 Using the Modeling Toolkit.mp46.67MB
  93. 092 Using indirect lighting for softer shadows.mp46.58MB
  94. 066 Trimming NURBS surfaces.mp46.48MB
  95. 099 Creating breakdown keys.mp46.21MB
  96. 098 Modifying keys in the Dope Sheet.mp46.04MB
  97. 005 Working with files and Maya projects.mp45.82MB
  98. 105 Adding sound to animations.mp45.79MB
  99. 065 Projecting curves on surfaces.mp45.54MB
  100. 027 Differences between NURBS and polygons.mp45.52MB
  101. 026 Working with selection masks.mp45.35MB
  102. 103 Animation playback using Playblast.mp45.12MB
  103. 101 Using the Grease Pencil tool.mp44.95MB
  104. 001 Welcome.mp44.8MB
  105. 003 Using the exercise files.mp4980.43KB
  106. 106 Next steps.mp4725.91KB
  107. 002 System requirements.mp4619.39KB
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