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Digital Tutors - Creating a Hard Surface Futuristic Soldier in ZBrush

文件类型 收录时间 最后活跃 资源热度 文件大小 文件数量
2014-5-3 05:44 2024-12-27 00:44 206 6.06 GB 48
二维码链接
Digital Tutors - Creating a Hard Surface Futuristic Soldier in ZBrush的二维码
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文件列表
  1. 01. Introduction and project overview.mp47.8MB
  2. 02. Blocking out the torso.mp460.03MB
  3. 03. Blocking in the arms and legs.mp461.56MB
  4. 04. Adding the feet and hands.mp469.02MB
  5. 05. Reviewing the concept.mp450.39MB
  6. 06. Dividing the mesh into workable polygroups.mp466.24MB
  7. 07. Using polygroups to plot out armor panels.mp469.34MB
  8. 08. Using Panel Loops to create the under-armor.mp459.06MB
  9. 09. Creating the abdominal armor.mp472.26MB
  10. 10. Extracting the ribcage armor.mp462.08MB
  11. 11. Creating armor for the sternum.mp469.22MB
  12. 12. Creating the chest plate cover.mp471.57MB
  13. 13. Extracting the primary chest armor.mp470.07MB
  14. 14. Creating complex armor shapes for the torso.mp464.95MB
  15. 15. Creating the shoulder armor.mp478.96MB
  16. 16. Sculpting the upper arm armor.mp461.94MB
  17. 17. Customizing the curve brush to add armor enhancements.mp465.13MB
  18. 18. Creating the armor for the pelvis.mp463.79MB
  19. 19. Creating the upper leg armor.mp470.07MB
  20. 20. Creating the armor for the lower leg.mp444.92MB
  21. 21. Using DynaMesh for the knee armor.mp445.06MB
  22. 22. Blocking out the boots.mp473.02MB
  23. 23. Detailing the hands.mp448.93MB
  24. 24. Blocking out the back and neck armor.mp471.45MB
  25. 25. Detailing the neck armor.mp437.39MB
  26. 26. Creating a mech spine brush.mp471.67MB
  27. 27. Using DynaMesh to create the backpack.mp457.18MB
  28. 28. Using curve brushes to detail the backpack.mp464.17MB
  29. 29. Adding tendrils and surface details to the backpack.mp463.79MB
  30. 30. Blocking out the armor for the face.mp461.52MB
  31. 31. Adding the eye piece and detailing the cranial armor.mp457.08MB
  32. 32. Inserting additional eye pieces.mp465.73MB
  33. 33. Modeling the robotic eye.mp462.21MB
  34. 34. Detailing the eyepiece.mp452.24MB
  35. 35. Incorporating the eyepiece into the head.mp471.24MB
  36. 36. Creating the mouth piece.mp447.94MB
  37. 37. Adding wires and final details to the head piece.mp445.54MB
  38. 38. Blocking in the human face.mp464.28MB
  39. 39. Polypainting the face.mp478.82MB
  40. 40. Creating the wrist cannon.mp459.5MB
  41. 41. Adding final details to the wrist cannon.mp467.95MB
  42. 42. Setting up the render.mp473.36MB
  43. 43. Creating the background image in After Effects.mp464.04MB
  44. 44. Compositing the render passes in Photoshop.mp464.39MB
  45. 45. Texturing armor damage in Photoshop.mp464.89MB
  46. 46. Adding color in Photoshop.mp467.84MB
  47. 47. Final touches in After Effects.mp472.63MB
  48. Creating a Hard Surface Futuristic Soldier in ZBrush.zip3.22GB
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